#include <stdio.h>
#include <string.h>
#include <strings.h>
#include <stdlib.h>
#include <time.h>
#include <allegro.h>
#include <math.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>

#define DTINT 0
#define DTSTR 1
#define DTCOM 2

typedef struct 
{
  int x;
  int y;
} location;

#include "grid.h"
#include "enemy.h"

int initialize(int*, int);
int draw_rect_grid(int, int, int, int, int, int, int);
int draw_square_grid(int, int, int, int, int);
void draw_image(BITMAP *, int, int);
char *chop(char *);


extern BITMAP *buffer;
